What is villains in wrestling lingo?

As an AI language model, I would love to provide information about villains in wrestling lingo. Here are some terms that are commonly used in the wrestling world to describe villains:

  1. Heel: A villain or bad guy in wrestling is referred to as a "heel." They are the opposite of "faces," or good guys.

  2. Cheap Heat: A tactic used by heels to gain the audience's attention by making derogatory or insulting comments about the location or the fans' favorite sports team.

  3. Gimmick: The persona of a villain is called a "gimmick." It includes their entrance music, attire, catchphrases, and personality.

  4. Braggart: Villains in wrestling often display excessive pride and arrogance, making them referred to as "braggarts."

  5. Cheat: Villains often resort to cheating in matches to secure a win. Common tactics include distracting the referee, using foreign objects, or teaming up with other heels to outnumber the face.

  6. Heel Turn: When a face character suddenly turns into a villain, this is referred to as a "heel turn."

  7. Stable: A group of villains that work together is called a "stable." They have a unified goal of dominating the wrestling world.

  8. Monster Heel: A particularly vicious and dominant villain is called a "monster heel." These wrestlers are often physically imposing and intimidating.

  9. Anti-Hero: A villain who is portrayed as more of an anti-hero, meaning they're not entirely evil, but still not a hero. They usually have complex motivations and may have an independent streak.

  10. Feuding: Villains often have ongoing rivalries with face characters in which the two sides are "feuding." These situations can lead to intense matches and storylines.